1.7 Update: Mostly quality of life changes, and bug fixes.


-Oxygen equipment will now not be lost when dying

-Added an oxygen equipment counter to UI

-Fixed wall collisions so there are no invisible walls (you can now get to the end!)

-Some changes to monster AI

-Added credits to the end (props to all devs!)

-Minimap now shows a larger area

-Changes to death sequence (both oxygen and monster deaths)

-Changed red flare physics behavior

-Some corrections to text UI

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